It’s been a while since I was so immersed in a game that it caused me to lose all track of time. And yet Warframe, a story-light shooter of all things, sucked me in over the weekend and, before I knew it, I had been playing for over four hours.
Oddly enough, the reason why I gave Warframe another try was because of Marvel Heroes. I was reading some forum and comment threads about what people were replacing the game with. Of course, there were a lot of people saying that there’s nothing out there to replace it, because a lot of the charm of Marvel Heroes was wrapped up in the Marvel name. I expected to see a lot of Path of Exile–both games are shameless, online Diablo clones, after all–but I was surprised to see Warframe popping up just as often, if not more so. Warframe is obviously a who different genre than Marvel Heroes, so at first it feels kind of strange, but beyond that, it actually has a lot of similarities. Both games are sort-of-but-not-quite MMORPGs with a lot of mindless action. They’re both heavily instanced, with random group matching, or not if you like playing solo. They both have a ton of “classes”–52 Warframes to Marvel Heroes’ 63 heroes–and both games have excellent free to play models, with all of those classes being earned in game or bought with money. And, as I thought about it, I realized that that was one of my favorite things about Marvel Heroes; it fed into my altaholism in the same way that Warframe had the potential to do. Another thing that both games have in common is that they’re both kind of hard to get into, so it took a couple of attempts, but now I think it’s safe to say that I’m hooked.
I’m still mourning the untimely loss of Marvel Heroes, but at least some good came out of it. I had dabbled in Warframe before, but I wouldn’t have given it as serious a look if I hadn’t read so many glowing reviews of it from ex Marvel Heroes players.