I’ve played just about every major MMO you can name, but I’ve never seriously played World of Warcraft. While I’ve watched it from the outside for years, the extent of my first hand experience is that I did the free trial for a couple of nights when one of my friends was thinking of going back, but he didn’t end up sticking around and neither did I. Now several of my other friends have jumped on the Battle for Azeroth bandwagon, and I’m starting to toy with the idea again.
Part of my hesitation is that I also recently went back to Old School RuneScape. It’s pretty ironic, because that was the MMO that we all used to play together, and one by one they all left me to play WoW, while I stayed behind on (the much cheaper) RuneScape. I’m really enjoying my time in RuneScape, but as I walk around, I can’t help but think about how awful this game would be for a newcomer. There are so many archaic systems that just aren’t well thought out or are intentionally designed to slow down progress or are just plain hard to understand, I can’t imagine playing this for more than a few hours before giving up, logging out, and never coming back. I enjoy this game more because of nostalgia, and less for the game itself. (To be completely fair to RuneScape, there are some really great things to do buried in there, but there’s a crap ton of grinding before you get to that, and past that is basically just more grinding)
How does all of this relate to WoW? I’m wondering how much my friends who make their periodical return to Azeroth are also riding on nostalgia, and how much the game experience really is superior. I know RuneScape and WoW are two very different games, but the juxtaposition of my friends’ nostalgia and my own is difficult to ignore.
My other concern is that I’m already so far behind, will I catch up and be able to play with them by the time they get bored and move on to something else? Because if I’m not going to play with them, I might as well keep playing other games that I know I’ll like. 120 is a lot of levels, and they actually somewhat know what they’re doing and where they’re going. I guess I could buy a booster, but that’s more money to spend. Maybe the new and controversial level scaling would make playing with them actually viable? I’ll have to look into that.
Finally, I’ve already touched on this, but is the game really worth subscribing to? They’ve gotten rid of the initial box fee, so there’s that barrier gone (not that it was much of a barrier anyway; I used to see it go on sale all the time for less than the cost of the first month sub it came with). I’ve heard the argument that, if it’s got so many players and it’s basically the only game to still have a mandatory sub then it must be worth it, but personally I’ve always thought that WoW has survived the way it has because of pure momentum. It was in the right place at the right time; it took the EverQuest model and made it more accessible and polished, and it got tons of players who never quite went away. But hey, I haven’t played it extensively, so what do I know.
So I’m throwing the question out to the Internets: Is it worth my time to start World of Warcraft as a brand new player in 2018?
WoW is one of my favourite MMORPGs precisely because it’s fun to play with my friends – that’s partially because it’s the only MMO we all play together. The latest expansions have come with an instant ding character to get you up to the latest content, if that helps the decision. Honestly I wouldn’t play WoW without friends drawing me back in – it’s very samey thesedays.