Do you ever have regrets about decisions you’ve made in MMOs? A few years ago in Lord of the Rings Online, I needed a crafting alt for a profession I didn’t have on any other characters. I decided to do a class I had never done, Rune-Keeper, with a race I hadn’t done much of, Elf, just to be different. I had to level him a bit to get him to a superior workbench (I’m so glad they got rid of those; they were dumb), but I quickly fell in love with the way the class played. I always regretted not making him a Dwarf, however. I tried to remind myself that Elves had racial passives that were more useful for Rune-Keeper than Dwarves, but it didn’t help. I just like Dwarves a lot more than Elves. Leveling is so slow in LotRO (I know many LotRO fans find it too fast, hence the slowed progression on the legendary server, but I guess I’m just spoiled by other games) that I didn’t want to start over just for the sake of my character’s looks.
Then Minas Morgul came along, bringing with it the new Stout-Axe Dwarf race and a special edition that nets me cosmetics and a character boost. I know a lot of MMO players sneer at level boosts, and I can certainly understand why, especially in this game where the story and the world is the standout feature. But this seemed like a perfect opportunity to create a new dwarf rune-keeper without having to start over at level 1. Plus, it’s a class I already know, so it’s not like I’m going straight to 120 with no idea how to play my character. And if I hate it, I can just go back to my old Rune-Keeper.
It’s also a way for me to resolve another regret: Mordor. I was really interested in the story of Mordor — where will the story go now that we’ve entered more-or-less uncharted territory, with the big-bad dead? — so I bought a similar package for Mordor on sale a while back and level boosted my Captain, and immediately regretted it. The mobs in Mordor have so much health that my Captain in DPS spec has a lot of trouble surviving, and in tank spec it takes her so long to kill mobs that, if I have to pull two mobs at once, the first mob has respawned by the time I’ve killed the second. As far as I can tell, it’s not like they start you off with garbage gear or anything, that’s just the way it is for some classes. I didn’t expect a cake walk into Mordor, but it was just too much to do alone, at least with a Cappy.
So I have decided to take my new Stout-Axe Rune-Keeper through the main quest for Mordor and the associated content before starting Minas Morgul. He’s overleveled, so it has been going pretty quickly. And, once things do get tough, I have more confidence in the Rune-Keeper’s DPS and self-healing than the Cappy’s; I think if I had boosted my Rune-Keeper instead of my Captain for Mordor I wouldn’t need another token today, but there’s nothing I can do about that now.
Long-term, once I’m caught up with current content, I would like to turn him into a healer and run some dungeons with the guild I’ve been a part of for a long time, but have never done anything more than chat with. As much as I love newer, faster paced games like Guild Wars 2 and The Elder Scrolls Online, I miss the experience of healing in more traditional, tab-target MMOs, and from what little grouping I’ve done in the past, the Rune-Keeper is a lot of fun to play as a healer.
I started a new rune-keeper when I joined my latest guild with the express intent of running dungeons more as healer. But other things got in the way (e.g. Battle for Azeroth), and when I came back that guild is now almost as dead as the original one some alts are still in. I’d so love to do more of the leveling dungeons with this game but finding a group, even in guild is really difficult as (per MMO norms) almost everyone is focused on end game. It is a great class to play though.